Everybody’s Got Something To Hide Except Me And My MAD OVERLORD!

I read a post recently about how someone was making fun of the old Dungeons and Dragons artwork. But I personally really enjoy the old art better than the newer art.

Sure, the newer art looks better. But for me the old art told a story all in one picture.

I was playing Basic D&D since I was 8 and graduated to Moldvay when it showed up. But one thing I can remember to this day is going to the hobby store in Brookfield Square (I had to do chores into order to get my dad to drive me there) and picking up the 1st edition Monster Manual. Upon opening it, this was the first thing I saw:

LURKER ABOVE

I can still feel that sense of wonder that washed over me. How is that guy going to defeat that huge manta ray looking thing with just that sword? Will it wrap it up and devour him like those things from the movie Beast Master? I *had* to buy this book. I only had enough money for one, so my players lost out on all the new classes and such from the Players Handbook for a few more months. They soon learned of the unholy terrors of things that crawled in the dark however.

It was glorious.

To this day, I think these feelings I remember have effected my writing and design. That sense of mystery and wonder is sometimes lost in newer editions, but it is up to us as storytellers to make sure it never escapes.

Kind of like the things I have living in the box under the stairs right now.

Tomorrow begins NANOWRIMO. I will try to update as much as I can since I did a lot of planning on this next project.

Stay Mad

Be Good.

They say people don’t believe in heroes anymore. Well damn them! You and me, Mad Overlord, we’re gonna give them back their heroes!

Just a bit from a short story I am writing… as always, remember this is a rough, rough draft.

Please drop me a line to let me know what you think.

The engine roared as the car roared down the remains of the broken highway. Two motorcycles speed along either side of the rusty black machine. The cycle with a passenger swung a baseball bat at the tainted window, making a spiderweb of cracks with the first strike and splintering it completely on the follow up swing.

The driver of the black car gazed at his attackers hidden behind a full faced gas mask. An odd growling, howling noise that could not be hear over the roaring of the engines, came from the motorcycle driver as his passenger continued his assault upon the car with the bat.

The motorcycle on the driver’s side of the car as the driver pulled out a pistol and began to take aim, only to have two tons of steel slam into them. The front suspension bent sideways from the force and snapped. Sending the driver into the air,landing chin first. Their feet landing second a short distance ahead, the drivers back now bent like a torn apart paper clip.

The car and the remaining motorcycle raced onward, neither unconcerned with the fate of the other driver. They both swerved around a derelict car in the middle of the highway,left there years ago. As they emerged on the other side, the motorcycle swerved back with the passenger poised to jump to the other vehicle, baseball bat at the ready.

The car slammed on its brakes. The passenger tried to grab onto what ever they could to prevent themselves from launching themselves onto the target no longer there, the only thing there, was the driver. This caused the driver to swerve to try and re-balance the bike, but failing. All three of them hit the pavement. The passenger hit first, their arm bending almost all the way around their back from the friction. As the driver and bike struck, the driver of the car swerved out onto the shoulder of the road to avoid striking them. An odd fluke in the broken pavement of the road caused the driver and bike to bounce directly in front of the cars path. As they disappeared under the car and the sound of metal striking metal immediately followed by a crunching sound.

“Shit.” The driver said even before the car struck them.

Stay Mad.

Be Good.

I miss MAD Magazine. There. I said it. And I’d say it again if I had too.

As people in the world get more and more politicized, which cannot be good.

They also lack the ability to laugh at themselves, which also cannot be good.

MAD Magazine relaunched in April, but it is SO politicized now, which cannot be good.

So instead, watch this tribute to the old MAD, which made fun of everything. No safe zones. Everyone gets triggered.

And that can be good.

I see so called ‘normal’ people become triggered over everything,  attack each other over pointless things, and essentially make a mess of the world they say they are trying to save – it they are normal and main stream, I am glad I am a crazy person.

Stay MAD.

Be good.

Two updates in two days! Plus, Finally Pics from Gary Con…

I have a loooong back list of things I need to post. More stuff from Hendl’s Landing, Maps of the City at the End of the World….   I am a bad Mad Overlord… BUT, I finally am posting my pics from Gary Con!

That and another update on the Castle of Blackwoor Moor D&D Adventure.

So what are all these pictures? Pictures of some of the groups I ran. They were all wonderful people, but some of them had a mild disagreement…. In a future post, I should talk about what happens when players do not see eye to eye at a gaming convention and how I handled it.

Hanging out at Frank’s place. No matter what you think of people like Frank, but for me… He and Jim Ward remind me of my dad. Very down to earth and no nonsense kind of guys. Not very politically correct either.  I hope I remain friends with them for years to come. Oh, and he has a copy of my book on his bookshelf as you can see in the next picture.
The pretzel sticks and Root Beer in Wisconsin is TOP NOTCH… if any one tells you different, they were lying to you.
My Character in Jim Ward’s game. I was killed by a giant scorpion. But I had a fun time, but my introvertness was kicking in and I just got tired being around people so much. In hind sight, I was glad I died. Ha!

Enjoy.  I hope to update more soon… I am talking to a few people to do the editing for the D&D module. Once I learn more, promise to let all of you folks know.

Plus, plus… more youtube videos are coming.. but I need to find someone who can perform a duet with me… and some one who wants to help me burn things.  Don’t ask, it will make sense once they are complete.

Stay Mad.

Be Good.

 

Its About Time! *angry face*

Blackwood Moor

The plan was to have this done back in April and have the sequel to Castle of Blackwood Moors done by now… but China.

 

What do I mean? Well, the CCP in all their wisdom, decided that only 100 games will be available to the Chinese public PER YEAR! With well over 200 Chinese game companies, if you do the math…  you can come up with the conclusion that most game companies here came up with…

STARK RAVING PANIC!!!!

Luckily, I work for a company that makes mobile games for non-Chinese markets so we wont be affected much (I hope). But the majority of the companies here are now trying to make games for a western market… aka. they will fail horribly.

Why do I say this?

Well, pull of a tree stump little bippy and I will tell you.

China has the most draconian internet in the world (North Korea doesn’t allow their people to have internet, otherwise they would take the prize for this).  Logically, this means that Chinese people really do not have an accurate view on what outsiders are like.  How could they? The government filters everything they see and hear about anything non-Chinese.

Now imagine these people were trying to create a game that others would play passionately… or write a story that captivated the hearts of others?

Simply put, they can’t.

People might get mad at me for saying that, but in the 7+ years i have been here now, I have seen well over 100 games try to make it outside of China and SEA (south east asia) and I have seen ALL of them fail. When they do, its always the same song and dance, “They just don’t understand Chinese culture.”

This is the most ignorant reply ever. The United States is made up of ALL cultures. But its easier to blame others than to say something which would be more accurate, such as, “I guess we really did not understand what they wanted.”

But that is the underlying thought of how the Chinese game design mind works though.

One of these days, I should really write a book about my game design experiences here. I am sure some will find it interesting, while others will want to tar and feather me.

Oh. I forgot what I was talking about. Because of the above situation, things have not been stable here at all. But excuses aside, I just sent the first draft off to a proof reader (I am trying to get a few). If you want to be a play tester, please drop me a line at madoverlordmail@gmail.com and I will try to hook you up.

Be Good.

Stay Mad.