Wow.

I have been getting a LOT of great feedback from my the table top game (and book) Castle of Blackwood Moors.  Included are a few screen shots of some of the great feedback people have sent (part of Jon’s post I put in the last update).

This is cooler than I ever hoped, that people would like something that I have created. I just hope I do not become an arrogant jerk-face. I leave it up to you folks to harass me often so I do not too ‘big for my britches’. Sheesh, I sound like my mom when I say that.

I do like the fact Jon did give me some criticism by stating the one encounter was not set up well for group play.

Let me unpack that.

In the gamebook, there is an area where if you do not bring a certain object, it is an auto death scenario. Happens all the time in gamebooks. BUT the group he was in did EXCEPTIONALLY well and got the furthest of the three groups I ran in the four hour allotted time.  Honestly, I did not think anyone would get as far as they did… but as the old saying goes, never underestimate your players. I had the Outer Bailey all plotted out for group play, but did not do any of the Inner Bailey since I did not think anyone would get there. Needless to say, when the second group got there… well, I had to run the adventure right out of the book, including the deadly encounter.

Not making excuses or anything, just letting you know what happened. I like it when people cut things apart, makes me a better writer/designer.

Anyway, so without giving any spoilers, that is what happened.

Thanks again Jon and Mike for your review and running out and buying copies of my book!
Please continue to give me feedback, compliments, criticisms, venomous hatred; I can take it.

And I haven’t said it in a while, but thank YOU for stopping by. I hope this blog is entertaining and puts a smile on your face with all the crazy stuff I do here.

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